Grenades and Blast

Grenade Blast: Frag:
Blast Radius of Explosion:
Primary Zone: 0m
Secondary Zone: 0m
Outer Zone: 0m
Grenade/Explosive lands Meters from thrower

Must be at least 1 meter away.

Grenade/Explosive lands Meters from target
Target CDA: (base only, no modifiers)
Target Average Armor Value:
Barrier Value between target and grenade:
Barrier value between target and frag source, normally zero

Target "Hittin' the Ground"

Target Behind 90° Corner

Confined Space:
(Explosion in space less that (Blast + Frag) Meters

Grenade Misses

Thrown: Direction D6 for 1D6 meters.
Launcher: Direction D6 for 2D10 meters.

Common Grenades and Explosives

Explosive Blast
Dynamite (TNT) 10 - 1 stick
Nitroglycerin 15 - 1 deciliter
Nitrocellulose 10 - 1 kg
Black Powder 5 - 1 kg
Ammonium Nitrate 5 - 1 kg
Plastique 20 - 1 kg
Blasting Powder 15 - 1 kg
Grenades Blast / Frag
M33 5 / 5
M67 6 / 9
M26 6 / 9
Mk. 1
(WW2)
5 / 2
Mk. 2
(WW2)
5 / 5
Stun Grenade 15 / 0
Flash Bang 1 / 0
M-1 Adapter 10 / 5
M-14 Adapter 15 / 5
22mm Rifle Grenade 15 / 10
40mm Launcher Grenade 5 / 5
60mm Mortar 15 /5
80mm Mortar 20 / 10
120mm Mortar 30 / 10
Click for Preset
Word of warning: Grenades are dangerous. Players who throw grenades should be prepared to pay a high price.
Player Characters killed last month by their own grenades: 3

Throwing ranges are Here


Aftermath! Game and Data Copyright © 1981 Robert Charrette and Paul Hume     GM Login   Player Login       Changes