Club Details

Search Google Skills Utility STR Hands Secondary Survival
Value
Format Length ENC WDM Barter
Value
Club 5 13 SW,TH 1 2 1 S - Secondary Attack Allowed 3 S - Strike S - Short 0.5 1.1C 2

Weapon Lenght: Short
Zone of Influence: 1 Hex

Weapon Length Modification:
Character Hex: +1 STR Group
No Long Front/Side attacks (Strikes orange area only)

Secondary Attacks:
Secondary Attack Allowed*
(half BSC for secondary)

Attack Types:
[S] Normal Striking Attack, for example swinging left to right.

Damage Type C:
75% Subdual and 25% Lethal

WDM Calculation:

Location and Name

Location Carried:
For ready weapons, use hand. Weapons in packs can not be access easily in combat.

Important Weapon Notes

Note 5: Weapon must checked for breaking if used against rigid armor AV6 or higher, semi-rigid above AV8.
Note 13: Max armor this weapon can damage is 4 x STR Group.

Weapon Restrictions

Must have a STR Group of 2 to use this weapon.
STR Group 1 characters, -1 to STR Group for effect dice.

Utility 1 of 5. The higher the utility, the better the quality of the weapon.
Survival Value 3 of 10. Chances in 10 it will survive a hard blow to armor.


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