Pick time calculator

Picking just takes time, if it isn't beyond the skill of the lockpicker.

Select a Skill and Complexity to start.

Mechanism Select To Start Complexity Barrier Factor
Small Key Lock Lock picking 0 5
Standard Key Lock Lock picking 1-3 10
Heavy Key Lock Lock picking 1-6 20
3 Digit Combination Safe-cracking 1-5 10
3 Digit Heavy Combination Safe-cracking 1-5 20
4 Digit Combination Safe-cracking 1-10 20
Bank Vault Safe-cracking 11 50-200

Lockpicking/Safecracking BCS = Base BCS - Complexity
Success = DFT effect die against barrier value

General Lockpicking

Lockpicking skill in Aftermath! is a time based function. It determines the amount of time it will take a person to pick a lock or crack a safe.

The caclulator will automatically determine if the picker can pick a specific lock.

For safecracking, ignore the pick type setting.

Combat Lockpicking

Due to the times involved, combat lockpicking is virtually impossible. Remember the character would need to get out the picks, then work the lock.


Safecracking depends on the level of complexity involved. No matter what level, it is always harder and more time consuming to crack a safe. Note safecracking is a mostly non-destructive opening of safes. Demolitions is breaking into safes using destructive methods.

Aftermath! Game and Data Copyright © 1981 Robert Charrette and Paul Hume     GM Login   Player Login       Changes