Attributes Increase

Improving Attribute Scores - First Point

Attribute scores can be improved by diligent work over a Study period of one month. At the end of this period, the character will increase his score in the Attribute chosen by one point. Once a character passes certain breakpoints in the aging process, a die roll on the Reaction Table will be required. The number needed will depend on the character's age. The age to be considered here is the character's effective age.

Character Actual Age Roll Required
Sample PC 1 27
Sample PC 2 48 Roll 31+

Use the Table below:

Age Increase Table
Effective Age Roll Required
To Increase
Under 40 Automatic
40-49 31 or Higher
50-59 71 or Higher
60-69 96 or Higher

Improving Attribute Scores - Second Point

Character under 40:
  • Doctor must roll Theraphy Skill Successfully
  • Make roll on Age Age Increase Table at Mediocre or better (31+)

Character 40+:
  • Doctor must roll Theraphy Skill Successfully (BCS - Roll Effect Number)
  • Make roll on Age Increase Table, subtract effect number from BCS

NOTE: if the character is 50 years old, they must roll GOOD or better, which is 71. The effect number for 71 is +2. That effect number of 2 is then subtracted from the Therapy BCS! If they roll a 96, then they are successful, but 6 is subtracted from the therapy BCS! The character is penalized for rolling too high!

Effect Number Table

D100 Category Roll Effect Number
01-05 BAD -6
06-15 POOR -4
16-30 -2
31-45 MEDIOCRE -1
46-55 0
56-70 +1
71-85 GOOD +2
86-95 +4
96-100 EXCELLENT +6

Improving Off-hand Dexterity

Off-hand Dexterity is treated as if it were a Physical Attribute for purposes of improvement and aging effects.

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