Armor Production Time Scale


Calculate the total time to produce armor. Armorer must have appropriate skills.
Normally 100% materials required, but success/fails/crits affect this.
Lower Skill BCS: Plastics Forming or Armorer Plastics for Plastics
Armor Details:
Proper Equipment:
Kit Armor Value:
Locations Covered:
Time period in minutes:
Longer times increase difficulty, normal is 60.
Governing Attribute: (from skill description)

Work days are 8 hour work days.
Shown NPC

Character Skills
No character has Armorer, Plastics.

Note to Players: Information here is considered metagaming. Your character should not reference or use these numbers in game to determine who should roll for specific skills.

Class Units Located at
No supplies for these skill(s)

Book 1, Page 17, "Any character with Armorer Skill may Reinforce armor."
Book 1, Page 17, "Any character may improvise armor. A character with Armorer Skill who does not have the proper facilities will only be Improvising."
Book 2, Page 20, "This Skill allows the character with the proper tools to produce armor in the same way that a character with Leatherworking Skill produces garments."
Book 3, Page 56, "Kit 2 Can be used for plastics up to AV 9."

Making Plastic armor requires a Plastic Forming Kit of the correct weight (AV), Book 2, page 22.

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