Disease formula for DDA Zombie Virus: S - (-) - WL - 24 sec. - 4 - 1 min. - Rage,Rage, Green Skin Coloration
Decoded: Subcutaneous Acute virus that shows symptoms after 24 seconds with a virulence Group of 4 and a cycle time of 1 minute. This virus would turn someone into a zombie between 24 seconds and at most 5 minutes.
Name Vector Format Target Incubation Period Virulence Group Cycle Time Notes
Pneumonia D - HLH 1D3 Hours 3 3 Hours Pain, Weakness
Amoebic Dysentery G + HLH 1D6+1 Days 2 1 Day Diarrhea
Smallpox A or G + HLH 2D6 Days 4 1 Day Pain, Nausea, Lesions
Diphtheria G - HLH 1D6+1 Days 2 1 Day Nausea, Pain, Ulcerations in Throat
Brucellosis G or S 0 STR 1D3 Weeks 2 1D3 Weeks Nausea, Weakness
Botulism G or S - DFT and HLH 1D3 Hours 10 10-60 Minutes Pain, Vomiting, Dizziness, and Paralysis
Typhoid G + HLH 4D6 Days 4 2D3 Days Pain, Weakness, Diarrhea
Zombie S - WL 1D20+2 Min. 4 6 min Weakness, Green Skin Coloration
DDA Zombie Virus S - WL 24 Seconds 4 1 Minute Rage, Green Skin Coloration

Acute Disease Progression

1. Exposure Help Video
HLH AST - Virulence Group, success equals no further effects.

2. Post Exposure
Pathology BCS Roll:: Success (BCS - Virulence Group), success equals no further effects.

3. First Save:
HLH AST modified by: + Antibiotic Strength (+1 if successful Pathology Roll)
(requires Advanced Med BCS success to use Antibiotic)
-1 for greater than 50% DRT lost
-2 for greater than 75% DRT lost

4. (Repeat until target is 0 or less) - Progression (by cycle)
Effect Dice (Virulence Group to determine effect dice) against Target Attribute
HLH AST - Virulence Group (+1 if successful Pathology Roll) to recover

5. Crisis Target Attribute is reduce to zero or below
HLH CST (no modifications)
Save survived, failed save, death.


Aerosol - Infection is Airborne
Subcutaneous - Must get under skin
Gastric - Must be eaten
Dermal - Skin contact is enough


- Acute
+ episodic
(0) chronic

Character Skills
Sample PC 2 -
NOTE: Characters shown here are sample characters for your reference. If you log in as a GM and add characters to your game, the characters shown here will be those from your game.

Note to Players: Information here is considered metagaming. Your character should not reference or use these numbers in game to determine who should roll for specific skills.

Antibiotic Strength

Drug Antibiotic
Panomycin +1 A Broad-Band Antibiotic. 75 bp
SBBA +2D3 Super Broad Band Antibiotic bp
Tailored Antibiotic Automatic Cure Targeted Antibiotic 50-1000 BP
See Book 3 Page 53: May apply more than one antibiotic with +1 for 2, +2 for 3, +3 for 5 doses.

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