Exotic Gun Reference

When your character needs to vaporize, turn into mist, turn into goo, or flatten something with great urgency and a lot of pazazz and grenades just seem too normal. NOTE: Some of these weapons exist now, some will exist in the near future, many are just made up.

Blaster Type Mag BDG Barrel Action Features DUR Barter Value
Blast LMG Blaster 250 45 Machinegun 800 RPM Tripod, or Bipod mount
3
225
Blast Rifle Blaster 40 35 Rifle AB Sling, folding stock
3
175
Heavy Blast Pistol Blaster 20 35 Long AB
3
35
Light Blast Carbine Blaster 40 28 Carbine AB Folding Stock
3
168
Light Blast Pistol Blaster 10 28 Std AB
3
28
Light Blast SMG Blaster 40 28 Xlng AB Folding Stock
3
84
Taser Blaster 2 15 Std SS 2 Shot Taser, Subdual Damage Only
4
45
Launcher Type Mag Barrel Action Features DUR Barter Value
40mm Grenade Launcher Grenade Launcher 1 Std SA Damage determined by grenade type
3
250
ARWEN 37mm Grenade Launcher 1 Long SA Non Lethal 2D10 Subdual
4
350
Flamethrower Grenade Launcher 10 Long SS Flamethrower requires (Combative + Deftness)/5 to hit. Splatter is 2 meters at the point of aim. Misses can be panned 3 hexes per action. Initial Fire rating of 4 and will burn for 2d3 turns.
2
450
M202 Flash 60mm Quad Rocket Launcher Grenade Launcher 4 Rocket Launcher SS Can fire 1 to 4 60mm rockets or flame rockets. Range 80m.
5
550
Penn Arms 40mm Grenade Launcher 6 Long PA Non Lethal 2D10
4
650
RPG-7 Rocket Launcher 1 Rifle SS Shoot HEAT rounds, Blast 10, Frag 10
4
750
Thermal Camera Grenade Launcher 6 Long PA Uses Thermal Imaging to see inside buildings.
4
850
EMP Type Mag Barrel Action Features DUR Barter Value
EMP Rifle EMP 5 Long AB
3
600
Minigun/MG Type Mag BDG Barrel Action Features DUR Barter Value
GShG-7.62 Minigun Minigun 6000 35 Minigun 6000 RPM Tripod mount, crew served weapon, requires power. 7.62x54R. Russian in origin.
5
3,500
Laser Type Mag MSC/Col Barrel Action Features DUR Barter Value
FM LAR-4 Laser 30 5/2 Std FA Mounted Laser Gun includes enc for EV50 backpack.
3
1,000
FM XLW-1a Laser 5 1/1.5 Std SS Hand held Laser Pistol
3
600
FM XLW-1b Laser 10 2/2 Std SS Hand held Laser Pistol, Requires 2 E5 battery.
3
600
FM XLW-2a Laser 15 3/2 Std SS Hand held Laser Carbine, Requires 3 E5 battery.
3
1,200
FM XLW-2b Laser 15 3/2 Std DA Hand held Laser Carbine, Requires 3 E5 battery.
3
1,200
FM XLW-2c Laser 15 2/1.5 Std AL Hand held Laser Carbine, Requires Battery pack, 3 E10 (which is part of the end at 1.5 ENC)
3
1,200
FM XLW-3a Laser 15 4/3 Std AL Hand held Laser Rifle includes enc for EV50 backpack.
3
1,000
FM XLW-3b Laser 15 5/3 Std AL Hand held Laser Rifle includes enc for EV50 backpack. Sniper scope 5x
3
1,000

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