Hand-to-Hand Hit Cheat Sheet
Averaging BCS: (Combat Skill Score + Averaging Skill Skill) / 5 Note: Never higher than base BCS in Combat Skill.
Second Attack: Base BCS (-2 if Two Weapon) Note: WDA not changed
Secondary Attack: Skill Score / 2 Note: WDA = 0
STR must be equal or below to weapon STR. If one below, reduce STR Group for effect dice.
1 1/2 Hand If used as a two hand weapon, add 1 group to effect dice.
WDA: Skill score / 20 (Nearest)
Target Not Moving | CDA x 1 |
Target Walking | CDA x 2 |
Target Running | CDA x 3 |
Target Dodging | Full CDA + 1 |
Target Falling (diving to the ground) | CDA x 3 |
Each Distraction |
-1 |
Each Restriction |
-1 |
Target is Prone |
+2 |
Attacker is Prone (Not Unarmed Combat) |
-10 |
Attacking to Rear Hex |
-10 |
Attacking From a Rear Hex |
+10 |
Superior Position (height) |
+1 |
Inferior Position |
-1 |
Dim Light |
-3 |
Poor Light |
-5 |
Darkness or Partially Blind |
-9 |
Totally Blind |
-12 |
Attacker over 50% wounded* |
-2 |
Attacker over 75% wounded* |
-4 |
*HTH Missile Weapons Only |
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