MG attacks or attacks on Vehicles
For MG attacks on targets, input target information. For Vehicle attacks from MGs input vehicle information. For single rounds from standard firearms, select "Single Rounds From Firearm" and caclulate DUR loss.
Machine Gun Fire Procedure
1. Delcare Rate of Fire
||Rounds per AP
|Under 500 RpM
||D6 x .5
||2D3 x .5
|751 - 1000 RpM
||D10 x .5
|Over 1000 RpM
||2D5 x .5
|6000 RpM (Minigun)
||2D5 x .5
2. Select Target Hex (Roll Autoweapon)
If hit, then
3. Declare Traverse
Lethal Zone is three hexes (orange). Then can be end to end or side to side.
If miss, then
Rate of fire is reduced by one. May roll again if still above 500rpm.
Traversing and Targeting Moving Mehicles
Note on MG traverse. MGs can not Traverse into a vehicle target that is moving faster than 40kph (3 hexes per AP at 40kph) in DAT since the target hex is outside of the traverse range behind the vehicle. They need to take a new action to attempt to acquire it againg. If the vehicle is it, the shooter can traverse as the vehicle moves, provided it is traveling less than 40kph, otherwise the vehicle will leave the traverse zone due to movement.
Game and Data Copyright © 1981 Robert Charrette and Paul Hume Player LoginGM Login Changes/Updates