Operation Morpheus Character Generation
has a slightly different character generation system, which is explained here. The method isn't precisely the Morpheus system, but a slightly improved method
Distribute Talents as closely to what players talents are as possible.
Attributes reflect a character in the Aftermath, not the person playing the character. Attributes are too important to the game to try to be realistic here.
- You are the Character, this means that the Character gets, free, any
Skills that the GM can be convinced that you have to an acceptable
level (he may offer it at half 'normal' initial Skill Level, full Initial
Skill Level or double final Skill Level) - but the GM's word is
The character may buy an addtional 20 skill points of skills they may not know, but may not use these points to double any skills.
On top of the above Skills, you will get free, those that would typically go to a PC of Age Group 5.
- All 'Development Points' are taken as Attribute Increase Points.'
Game and Data Copyright © 1981 Robert Charrette and Paul Hume Player LoginGM Login Changes/Updates