Overcoming Barriers and Materials by Barrier Factor

Method Results
Bullets BDG is reduced by barrier factor (BF)
Muscle Powered Weapon STR Group reduced by 1 for each barrier factor of 5
HTH Weapon Attack Attack damage must exceed barrier value to penetrate and cause damage
Locks Lock Picking/Safe Cracking

Character Breaking Down a Door

Up to two characters can attack a door at once. Each rolls a STR AST, if successful, appy STR Group effect die against the door's barrier value. When the barrier value reaches zero, the door is open.

HTH Attacks on Barriers

STR Attribute:
Weapon:
(See Breaking Down a Door)


Trying to Pry open Door?

Firearm Attacks Through Barriers

BDG:

Barrier:

Thickness:

Barrier Factor of Common Objects

Material Total BF
Car Door 25 Click to Use Preset
Interior Door (Shooting) 5
Interior Door (Breaking Down) 10
Exterior Door (Shooting) 10
Exterior Door (Breaking Down) 30
Security Door (Shooting) 20
Security Door (Breaking Down) 60
Sandbag 68
Wall, Wood and Drywall 8
Wall, Red Brick 60
Wall, Cinder Block 40
Window, Residential 2
Window, Business 5
Wooden Tower Wall 40
Paddle Lock on Chain 10
Heavy Paddle Lock on Chain 15
Note: these barrier values are for shooting through or breaking down a door. A door that is barred with a metal bar or deadbolt might have an addtional 40 barrier value against breaking down, but not shooting.

Barrier Factor Of Materials Per Inch

Material Barrier Value/
Inch
Cement 20 Click to Use Preset
Glass 5
Glass, Safety 20
Glass, Shatter Resistant 25
Heavy Leather 20
Light Leather 15
Metal, Veneer 20
Metal, Light 30
Metal, Heavy 40
Metal, Hardened 60
Plastic, Light 5
Plastic, Medium 20
Plastic, Heavy 40
Plastic, Structural 60
Sand 6
Stone 30
Soil - Loose 10
Soil - Packed 20
Wall, Interior 8
Wall, Exterior 10
Wicker 8
Wood, Veneer 5
Wood, Solid 10
Wood, Plywood 20
Factors Per Inch  

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