Food Production, Farming

Character Skills
No character has Dirt Farming, or Advanced Farming.

Note to Players: Information here is considered metagaming. Your character should not reference or use these numbers in game to determine who should roll for specific skills.

Class Units Located at
No supplies for these skill(s)

Book 2, page 19, The basic yield is the character’s Wit Group Effect Die roll divided by 2 and rounded to the nearest tenth. This is multiplied by the units of seed in cultivation to get the units of crop.

Stored Food

Silos

A grain silo can hold between 200 and 800 tons of food.
1 ton of food can produce 2000 person/days.
Silos are blue or concrete tall and thin.
Silos normally store cattle feed or wheat (grasses)

Grain Bins

Grain Bins are wider and shorter normally made of metal.
Grain Bins hold 372 tons of dried corn or soy.

Grain Traincar

Hold 100 tons of grain.

Loss from improper storage

Food stored outside of Silos will degrade at a rate of 2% per week. Roughly 2000 lbs of food will be 1960 lbs of useable food after one week. The food degrades because bulk food storage attracts animals that eat the food. Proper storage can eliminate this issue, but it is hard to store thousands of pounds of food.

Aftermath! Game and Data Copyright © 1981 Robert Charrette and Paul Hume        Player LoginGM Login Changes/Updates Dark Theme

To help personalize content, tailor and measure ads, and provide a safer experience, we use cookies. By clicking or navigating the site, you agree to allow our collection of information on and off i314.org through cookies. Learn more, including about available controls: Cookies Policy.