Explosive Production Time Scale

Calculate the total time to produce explosives and explosive compounds.
Normally 100% materials required, but success/fails/crits affect this.
(Simple/Complex) Explosive Skill BCS:
Complex explosives Semtex and C-4 like explosives.
Explosive Details:
Proper Equipment:
Kit Utility:
U2 Kit or better to make grenades
U4 Kit or better to make Mines
Time period in minutes:
Longer times increase difficulty, normal is 60.
Character DFT: (from skill description)

Work days are 8 hour work days.
Propelled Grenades are launched using Rocket Launcher skill and require a launch. Complex explosives skill can be used to build a launcher. A launcher requires 200 Total Effect Die in Complex Explosives to build.

Launcher Grenades require a grenade launcher, which is stand alone or underslung. Grenade Launchers are firearms and require that production path.

Missiles and Missle Launchers require a team, building them from scratch is unrealistic.

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