Gun Hit Cheat Sheet

Averaging Skill: Attacker BCS + Averaging BCS / 5
Note: Never higher than base BCS

Range Modifiers

  PBR SHR EFF LNG EXT MAX
BCS +1 +1 0 -1 -2 -5
BDG +10 0 0 -10% -25% -50%

Shooter Movement

Combat Move -1 BCS
Walk Hip fire, -2 BCS
Running Hip fire, -4 BCS
Dodge Double base movement penalty

Target Movement

Target Not Moving CDA x 1
Target Walking CDA x 2
Target Running CDA x 3
Target Dodging CDA + 1
Target Falling (diving to the ground) CDA x 3

Missile Weapon Situation Modifiers

Each Distraction
-1
Each Restriction
-1
Hip Fire
Average BCS
Damaged In Combat Turn
(Damage/2)
Firing Gun in Each Hand
-1
Surprised
-2
Shooting Newly Acquired Target
-2
In Firing Stance
+1
Braced Weapon (requires Stance)
+1
Sighted (requires Stance)
+1
Shooting to Side Hex
-2
Shooting to Rear Hex
-4

Gun Combat Resolver

Aftermath! Game and Data Copyright © 1981 Robert Charrette and Paul Hume     GM Login   Player Login       Changes

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