Aftermath! Character - Character Analysis

Character Name: Geena

Notes: None
Character Creator Version : 3.0
Character Type:

Attribute and Talents

Attribute Value AST CST
WT 15 7 5
WL 12 6 4
STR 15 7 5
DFT 15 7 5
SPD 15 7 5
HLH 12 6 4

Attribute Analysis

WL High - WL is not widely used in play nor Skill Scores. It would help if you considered moving points out of WL and into other attributes where they would be more helpful. Placing them in HLH will increase your DRT so you can take more damage. Note with the Magic 3e module in use, WL becomes essential. If you are using Magic 3e, ignore this advice. Decrease WL

DFT Group 3 - If this character had a DFT of 20, they would have a GRP 3 when encumbered (25% reduction in DFT for Partially Encumbered)! This is a huge advantage.
Increase DFT to 20

Talent Value
Charismatic 3
Combative 10
Communicative 0    Not allowed to be teacher
Esthetic 0
Mechanical 5
Natural 10
Scientific 1

Talent Analysis

Everything looks good!
Calculated Stats
Learning Rate: 3
Freely Improvable Skills: 27
STR Group: 3
Maximum Number of Actions [MNA]: 3
Base Action Phase [BAP]: 7
Phases Consumed in Action [PCA]: 2
Combat Dodge Ability [CDA]: 2
Off Hand Dexterity: 11
Healing Rate: 2
Shock Factor: 12
Damage Resistance Total [DRT]: 26
Encumbrance Capacity: 12
Personal Encumbrance: 4

Character Statistics Analysis

This will help you tweak your character to maximize your abilities.

Attribute Used in Skills

Attribute Value Times
Used
WT 15 17
WL 12 3
STR 15 2
DFT 15 14
SPD 15 2
HLH 12 1

Talent Use in Skills

Talent Value Times
Used
Charismatic 3 1
Combative 10 7
Communicative 0 3
Esthetic 0 1
Mechanical 5 4
Natural 10 7
Scientific 1 1

Talents less than 1 do not allow learning by doing increases. Talents with skills associated with them show the "No Learning by doing" indicator.

Skill Values and Calculations

Skills: 21 of 231 Total Skills

Skill Value BCS Calculation
Armorer, Plastics 357DFT + WT + Mechanical
Bicycle Riding 357DFT + STR + Mechanical
Brawling 408STR + DFT + Combative
Commerce 306WL + WT + Charismatic
Culture, Pre-Ruin 306WT + Communicative + Esthetic [Double]
Fermentation 357WT + Natural + Natural
First Aid 6212DFT + WT + Scientific [Double]
Fishing, Trap 408DFT + WT + Natural
Hunting, Trap 408DFT + WT + Natural
Knife 8016DFT + SPD + Combative [Double]
Literacy, English 275WT + WL + Communicative
Pistol, Modern 8016DFT + WT + Combative [Double]
Plastics Forming 357DFT + WT + Mechanical
Rifle, Modern 8016DFT + WT + Combative [Double]
Search, Urban 408WT + WT + Natural
Stealth, Urban 8016DFT + WT + Natural [Double]
Survival, Urban 6813HLH + WL + Natural [Double]
Tactics 255WT + Combative + Communicative
Technology Use 357DFT + WT + Mechanical
Throwing 8016DFT + WT + Combative [Double]
Unarmed Combat 8016DFT + SPD + Combative [Double]

Skills Review

Literacy: Literacy is important because it allows characters to learn from books when teachers are unavailable. Consider doubling Literacy to minimize problems learning from books. This is extreemly important when books are available.

Bold skills are combat skills and are Format 3. Reviewing your skill selection allows you to adjust your attributes and talents to maximize your skill scores.

Skill and attribute suggestions are outside of role-playing considerations and campaign limitations. Your roleplaying desire or campaign restrictions might overrule suggestions here, so they are just that, suggestions and these suggestions work best for a standard 20 year after game. Follow suggestions with care for less traditional campaigns or when creating NPCs.


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