Aftermath! Character - Character Analysis

Character Name: Kirk Ramsey IIi

Notes: None
Character Creator Version : 4.0
Character Type: Standard Aftermath

Attribute and Talents

Attribute Value AST CST
WT 15 7 5
WL 9 4 3
STR 10 5 3
DFT 15 7 5
SPD 15 7 5
HLH 15 7 5

Attribute Analysis

STR Group 2 - This character is will perform poorly in Hand-to-Hand combat and suffer from greater recoil effects due to their STR group.
Increase STR

DFT Group 3 - If this character had a DFT of 20, they would have a GRP 3 when encumbered (25% reduction in DFT for Partially Encumbered)! This is a huge advantage.
Increase DFT to 20

Talent Value
Charismatic 4
Combative 10
Communicative 3
Esthetic 2
Mechanical 1
Natural 1
Scientific 0

Talent Analysis

Everything looks good!
Calculated Stats
Learning Rate: 3
Freely Improvable Skills: 24
STR Group: 2
Maximum Number of Actions [MNA]: 3
Base Action Phase [BAP]: 7
Phases Consumed in Action [PCA]: 2
Combat Dodge Ability [CDA]: 2
Off Hand Dexterity: 8
Healing Rate: 3
Shock Factor: 13
Damage Resistance Total [DRT]: 25
Encumbrance Capacity: 9
Personal Encumbrance: 4.4

Character Statistics Analysis

This will help you tweak your character to maximize your abilities.

Attribute Used in Skills

Attribute Value Times
Used
WT 15 11
WL 9 3
STR 10 4
DFT 15 13
SPD 15 1
HLH 15 2

Talent Use in Skills

Talent Value Times
Used
Charismatic 4 1
Combative 10 7
Communicative 3 3
Esthetic 2 2
Mechanical 1 2
Natural 1 5
Scientific 0 0

Talents less than 1 do not allow learning by doing increases. Talents with skills associated with them show the "No Learning by doing" indicator.

Skill Values and Calculations

Skills: 18 of 231 Total Skills

Skill Value BCS Calculation
Automobile Driving 6212DFT + WT + Mechanical [Double]
Autoweapon 8016DFT + WT + Combative [Double]
Beast Riding 5210DFT + STR + Natural [Double]
Brawling 7014STR + DFT + Combative [Double]
Climbing 265STR + DFT + Natural
Commerce 5611WL + WT + Charismatic [Double]
Crossbow 8016DFT + WT + Combative [Double]
Culture, Pre-Ruin 204WT + Communicative + Esthetic
Handloading 6212DFT + WT + Natural [Double]
Knife 8016DFT + SPD + Combative [Double]
Literacy, English 5410WT + WL + Communicative [Double]
Pistol, Modern 8016DFT + WT + Combative [Double]
Rifle, Modern 8016DFT + WT + Combative [Double]
Survival, Urban 5010HLH + WL + Natural [Double]
Swimming 265HLH + STR + Natural
Tactics 5611WT + Combative + Communicative [Double]
Tailor 6412DFT + DFT + Esthetic [Double]
Technology Use 6212DFT + WT + Mechanical [Double]

Skills Review

Crossbow Suggestion This character has Crossbow but lacks Machining to make addtional bolts. Consider adding this skill now or learning it quickly when play begins.

Bold skills are combat skills and are Format 3. Reviewing your skill selection allows you to adjust your attributes and talents to maximize your skill scores.

Skill and attribute suggestions are outside of role-playing considerations and campaign limitations. Your roleplaying desire or campaign restrictions might overrule suggestions here, so they are just that, suggestions and these suggestions work best for a standard 20 year after game. Follow suggestions with care for less traditional campaigns or when creating NPCs.


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