Aftermath! Character - Character Analysis

Character Name: Peter

Notes: None
Character Creator Version : 4.0
Character Type: Standard Aftermath

Attribute and Talents

Attribute Value AST CST
WT 15 7 5
WL 8 4 3
STR 15 7 5
DFT 15 7 5
SPD 14 7 5
HLH 33 16 11

Attribute Analysis

DFT Group 3 - If this character had a DFT of 20, they would have a GRP 3 when encumbered (25% reduction in DFT for Partially Encumbered)! This is a huge advantage.
Increase DFT to 20

Talent Value
Charismatic 2
Combative 5
Communicative 5
Esthetic 3
Mechanical 3
Natural 1
Scientific 2

Talent Analysis

No Special Talents This character has no talents 10 or above. Consider have at least one talent 10 or above. Talents

Calculated Stats
Learning Rate: 3
Freely Improvable Skills: 23
STR Group: 3
Maximum Number of Actions [MNA]: 3
Base Action Phase [BAP]: 7
Phases Consumed in Action [PCA]: 2
Combat Dodge Ability [CDA]: 1
Off Hand Dexterity: 9
Healing Rate: 4
Shock Factor: 14
Damage Resistance Total [DRT]: 45
Encumbrance Capacity: 12
Personal Encumbrance: 4.4

Character Statistics Analysis

This will help you tweak your character to maximize your abilities.

Attribute Used in Skills

Attribute Value Times
Used
WT 15 9
WL 8 1
STR 15 2
DFT 15 9
SPD 14 0
HLH 33 0

Talent Use in Skills

Talent Value Times
Used
Charismatic 2 0
Combative 5 7
Communicative 5 2
Esthetic 3 1
Mechanical 3 1
Natural 1 0
Scientific 2 1

Talents less than 1 do not allow learning by doing increases. Talents with skills associated with them show the "No Learning by doing" indicator.

Skill Values and Calculations

Skills: 11 of 231 Total Skills

Skill Value BCS Calculation
Archery 357DFT + WT + Combative
Autoweapon 357DFT + WT + Combative
Brawling 357STR + DFT + Combative
Culture, Pre-Ruin 234WT + Communicative + Esthetic
First Aid 326DFT + WT + Scientific
Literacy, English 285WT + WL + Communicative
Pistol, Modern 7014DFT + WT + Combative [Double]
Rifle, Modern 7014DFT + WT + Combative [Double]
Single Weapon 7014STR + DFT + Combative [Double]
Technology Use 336DFT + WT + Mechanical
Throwing 357DFT + WT + Combative

Skills Review

Archery Suggestion This character has Archery but lacks Bowyer to make addtional arrows. Consider adding this skill now or learning it quickly when play begins.

Literacy: Literacy is important because it allows characters to learn from books when teachers are unavailable. Consider doubling Literacy to minimize problems learning from books. This is extreemly important when books are available.

No Survival Skills! This character has no Survival skills. Beyond role-playing considerations, Survival is the single most important skill for an Aftermath! character. It allows a character to find food, water and shelter. Consider taking Survival, Urban or Survival, Rural

Total number of skills is 11. The number of skills you have is limited by your age. If age is not a role-playing consideration you should consider rerolling with a higher age group to get a more skilled character.

Bold skills are combat skills and are Format 3. Reviewing your skill selection allows you to adjust your attributes and talents to maximize your skill scores.

Skill and attribute suggestions are outside of role-playing considerations and campaign limitations. Your roleplaying desire or campaign restrictions might overrule suggestions here, so they are just that, suggestions and these suggestions work best for a standard 20 year after game. Follow suggestions with care for less traditional campaigns or when creating NPCs.


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